Sunday, January 18, 2015

Painting Guide: Chaos Nurgle Marines

We're back with more painting, and this time it's (surprise, surprise) more about Chaos Space Marines. Some weeks ago, I started painting a bunch of Chaos Space Marines for a friend; it wasn't supposed to be anything super fancy, just make the army representable on the table and look good in a horde. Seeing how I've never done much 40K painting before, I hesitated to start out, seeing how this would be a bit trial and errorish.

I was pleasantly surprised when I started out on the Nurgle-theme. So I wanted to share this with those of you out there, looking for a beginner's guide to painting Nurgle themes. Keep in mind that this is a basic guide aiming to get started. There's plenty of opportunity for additional details later on, and it will ensure you an army that will look awesome as a collected force!

Here's an example of a group photo (messy, but it gets the message across) 


So here's a step-by-step-guide to painting Nurgle troops! In this care, we'll use an Obliterator as an example.

1) I gave him a white undercoat and washed him with Nuln Oil.


2) The armor parts were given a foundation of Knarlock Green, the flesh had a foundation of Elf Flesh and the armor was Ironbreaker and the rims of the armor was done with Sycorax Bronze. Yes, it looks like a mess.



3) The areas were washed down. The green armor areas were washed with Waywatcher Green glaze for that goodie green Nurgle color. The flesh was washed with basic Reikland Fleshshade (go nuts here) and the metal with Nuln Oil.


4) Then; add a layer of Athonian Camoshade on everything but the skin. You can add it to the skin if you want the skin to have a green taint too and appear rotten, but you risk losing some variety in the mini. Experiment and see what works for you!

When dry; add a heavy wash of Devlan Mud on the same areas and let it dry. Your model will have a nice, dark, dirty look.

Then; wash the flesh parts on the arms and body (not the head) with Carroburg Crimson. These parts will, in result, stand out as infected and bloated. Apply at your own leisure, but don't overdo it, since it adds variety to the model.


5) Time for highlights. Do a basic edge highlight around the feet and gloves of the armor with Knarlock Green. Do the same for the chest armor.

You can highlight a little bit on the bronze with Sycorax Bronze, but I chose to keep it very dirty. You can make it rusty too, by stippling a little bit of Bestial Brown on your brush and very gently dip it on the metallic surfaces too.

Highlight the flesh of the face with Elf Flesh, you can do the same for the flesh on the arms if you want. The model's owner wanted some clear red blood on it, so I added some Blood Red to some of the areas on the arms.

The metal parts were given an edge highlight with Ironbreaker, which also includes the weapons.

The red eye was simply done by a layer of Blood Red, added by a little dot of Blazing Orange.

The blue lamps were done with Hawk Turquoise and then a dot of Ice Blue.


6) You can do some great base effects by your own creativity. In the example below, I've used C1211 Realistic Water by Woodland Scenics, mixed with some Scorpion Green to make a river of ooze, in which a corroded corpse from my Vampire Counts bits was added for great effect!



Will post group photos once this is over with; hope I can help inspire some of the chaos painters out there : ) Let me know how it works out, and feel free to throw me a picture of your work if you try it out!

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